Adventure Games
I've yet to play an adventure game that I like. There might be one out there for me - the universe is a strange place, after all - but so far my search has come up empty. They're far too Old Lady Who Swallowed a Fly. In Resonance, for example, you have to find a key to open a drawer to get a battery to put in a phone to get a voicemail. What's especially annoying is that making play dependent on these strict progressions denies opportunities for creativity. The one right answer can't be found unless you do things in exactly the one right way. The old lady can't swallow a bird until she's swallowed a spider, which she can't until swallowing a fly. And God help you if you see a different solution from the game. You'd best prepare to confront the demons of frustration. Being so restricted is claustrophobic, confining, and makes me want to throw the computer out the window. I realize that in most games free will is only a finely crafted fantasy. (See: Th