Life is Strange

Ugh. This game is just...ugh.

Life is Strange is about "an 18-year-old photography student who discovers that she has the ability to rewind time at any moment, leading her every choice to enact the butterfly effect. After having foreseen an approaching storm, Max must take on the responsibility to prevent it from destroying her town. The player's actions will adjust the narrative as it unfolds, and reshape it once allowed to travel back in time." (That's Wikipedia's summary, because quite frankly I just couldn't get through the damn thing.) 

It unfolds in chapters, each in a different location like the dorm or a junkyard. You walk around an atmospheric, stormy Oregon town and talk to people. Some need help but won't tell you so you have to push them to divulge, and some who will tell you to piss off. You decide whom to help and how. At the end of each chapter you're shown the decisions you made and the decisions you didn't make, most of which you didn't know about, because talking to each and every person is time consuming and tedious. So your computer just sits there silently judging you for being a selfish ass and not helping Sarah move her life-size statue of a water buffalo. Or something.

The graphics are fairly detailed and it's easy to navigate the world. It has a little bit of a puzzle element to it since you need to find ways to change outcomes when you rewind an event. In the second chapter you need to get by a bunch of jerks on the dorm stairs, so you have to create a way to move them by going back in time. You talk to a handyman, get into the supply closet, and rig a can of paint to fall on them. But the opportunities to think and problem solve are few.  Mostly it's overly dramatic teens being pains in the ass.

The whole game is depressing and stressful. If I wanted to deal with emo mopey teens, one of whom has a god complex, I'd watch the CW or hang out at Hot Topic.  But I don't, so I quit the game after the third chapter.


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